Physics+Vector,+Motion,+Force

//**banner by Savanah Hanna**//


 * __ POEMS: __**

My eyes vectored To see stars motion and force and I connected.

I forced myself to put motion in my feet and I went among stars﻿. -destiny ray bach:)

-Motion World Change your location Go where ever you would like Now you have motion

-With Force You have energy Push and pull makes you transfer Everyone has force -Kylie Habecker

=Motion= Motion is force Force is in everything Motion is a life //-Vincent Trekas//

-sydnie ross.
media type="file" key="Skateboard is also science!.wmv" width="300" height="300" (this vid is old!) How skateboarding is related to science: You have to use force to push down the back tail of the skateboard to start the pop. There is friction when your slide your foot across the grip tape to start the flip. When you ride away, you are in motion. __**~Forest Rowley**__

=**THE DEFINITIONS FOR THE FLIP BOOK. **= = //homework of 10-20/21-10// =


 * // Force // = a push or pull that transfers energy. **


 * // Motion //= The change is location in preference to a point. **


 * // Friction // = a contact force that opposes the movement between two surfaces in contact. **


 * // Gravity // = an attractive force between all objects that have mass. **


 * // Speed //= rate of change of position with time. **


 * // Reference Point // = a starting point used to describe the position of object. **


 * // Air Resistance // = An oppositional force when moving through air. **


 * // Thrust // = an applied force. **


 * // Velocity // = a vector that represents an object's speed and direction. **


 * // Acceleration // = rate of change of velocity with time. To speed, to slow down, change direction. Slowing down is sometimes called a //'negative acceleration'.// **

The words are color coded like they should be in your notebook; accompanied by colored illustrations and explanations of what takes place in the illustration.

= FORCE & MOTION VOCABULARY = //**entry of 10-20/21-10**//

// **Motion:** //
 * -->Velocity **
 * -->Speed (instantaneous/average) **
 * --->Distance **
 * --->Time **
 * --->Direction **
 * -->Acceleration **
 * -->Reference Point **

// Force: //

 * -->Friction (static, rolling, sliding) **
 * -->Gravity **
 * -->Air Resistance **
 * -->Thrust **

//** Vector: **//

 * -->Magnite **
 * -->Direction **

//-by Savanah Hanna//
//MOTION// //Motion is changing// //It's location silently// //"You can't see me"//

FORCE Force is powerful It can kill you if you want It can also save you

-Pascal Conte

This is reaaallly short. I'm going to do a longer and better one soooooon, I promise :) --love, karinne.

[]

--love, karinne.

**Can density affect the force or motion of an object?** **/** = = =**Forces** =
 * =**/** =

The forces for this world (and the others) are thrust, gravity, air resistance, and friction (static, siding, and rolling).

Thrust- Every time you take a step, you thrust. Every time you fart, your gas has thrust. As I am typing this, my fingers have thrust. Everything that moves has thrust. It makes your car drive, it makes yo walk, it makes the wind blow. Well, the wind that is blowing has thrust.

Gravity- Everything that has mass has gravity. Since the sun has such a huge gravity, the planets orbit it. Since Earth has a big gravity, we stay on it. Since this computer has such a low gravity, you are not pulled into it, which would be painful and expensive.

Air resistance- Remember the wind blowing has force? If it does not have the same velocity as something, there is wind resistance.

Friction- When you are cold, you rub your hands together to create friction and warm them up. Friction happens when you walk, run, stand, drive, or fall. These are the types of friction.

Rolling friction- A car driving has wheels that roll, which has rolling friction. Rolling things has a lot less friction than sliding things, so it is easier to do.

Sliding friction- Have you ever been in your socks, ran as fast as you could, then slide? No? Ok. Well that is an example of sliding friction. Sliding friction is when two or more objects are rubbed together. This creates heat and slows down life a little bit.

Static friction- Try to punch a brick wall. Ouch! Now, in a frictionless world, that brick wall would probably fly. Everything that has mass has static friction, because of Newton's first law, objects in motion stay in motion, objects at rest stay at rest.

This is from "hyperphysics.phy-astr.gsu.edu" =**Motion** = ||

**Newton's Laws** **1st law!** "The law of Inurtia an object in motion stays in motion  an object at rest stays at rest  unless acted on by a net force

**2nd law!!** "a = F/m or F = ma 1. increase mass, decrease acceleration  2. increase in force = increase in acceleration"

**3rd law!!!** "For every action there is an equal and oppisite reaction" this is from Mr. Casey's lesson(:

==**Parkour and How It Relates to Force of Motion ** ==

=<span style="font-size: 1.4em; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 5px;">**<span style="font: normal normal normal 13px/normal Helvetica; margin: 0px;"><span style="font: normal normal normal 13px/normal Georgia; letter-spacing: 0px;"> ﻿ “ Two primary characteristics of parkour are efficiency and speed. Traceurs take the most direct path through an obstacle as rapidly as that route can be traversed. Developing one's level of <span style="font: normal normal normal 13px/normal Georgia; letter-spacing: 0px;"> spatial awareness is often used to aid development in these areas. Also, efficiency involves avoiding injuries, both short and long term. This idea embodying parkour's unofficial motto is //être et durer// (to be and to last). Those who are skilled at this activity normally have extremely keen spatial awareness. ** = =<span style="font-size: 1.4em; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 5px;">**<span style="font: normal normal normal 13px/normal Helvetica; letter-spacing: 0px; line-height: 19px; margin-bottom: 6px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Parkour's emphasis on efficiency distinguishes it from the similar practice of Free-running, which places more emphasis on freedom of movement and creativity. ** = =<span style="font-size: 1.4em; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 5px;">**<span style="font: normal normal normal 13px/normal Helvetica; letter-spacing: 0px; line-height: 19px; margin-bottom: 6px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Traceurs say that parkour also influences one's thought processes by enhancing self-confidence and critical-thinking skills that allow one to overcome everyday physical and mental obstacles. A study by //Neuropsychiatrie de l'Enfance et de l'Adolescence// in France reflects that traceurs seek more excitement and leadership situations than gymnastic practitioners.” (Wikipedia Parkour) ** =

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<span style="font-size: 1em; font-weight: normal; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 5px;"> by kyle fogle, picture of Christopher Linhares. ======  This parkour article has to do with physics, because every force is used in it. Gravity keeps the traucer from flying off when they do leaps and flips, or just running and jumping. Friction helps the traucer stop, and/or run up walls or across surfaces to get to different destinations. Thrust is used to run and jump. These are used all the time when doing parkour or freerunning. Air resistance is a traucers enemy. When they want to go far Gravity along with Air resistance, keeps them from going to the spot fast, and keeps them from jumping great distances. Motion is also always used. A strong runner and jumper is able to get over great distances, up walls, and through things with very efficient speed. Point A is the reference point that the Traucer starts at, and point B is the place where they are the farthest they want from their original point. Acceleration is used when an obstacles are in the way of a traucer, and they either run around the object, or jump over the object. They are changing their direction in order to overcome the barrier. Velocity can be measured by the distance a traucer traveled and the time it took them to get there. That is what parkour is all about; moving from Reference point A to B. by Kyle fogle